Responsible for all aspects of hardware engineering - including electrical, mechanical, and firmware - for a startup focused on modernizing embedded development with cloud-based tools. Also resposible for backend API design, as well as user-facing CLI tools and Python libraries.
I consult for companies on a wide range of challenges, offering skills in backend and embedded programming, infrastructure planning and training, hardware and mechanical design, and general assistance in paying-down technical debt and integrating industry best-practices.
Second employee at a small 3D mapping startup. Utilized a wide range of skills to translate "ground truth" from multiple sensors to usable 3D models.
Primarily worked on Makerbot Desktop software, used for basic 3D CAM and job spooling for Makerbot printers. Worked on low-level integration with all Makerbot Replicator printers.
Under Construction is series of wooden construction markers - the kind you might see on the side of the highway in the middle of nowhere - with the slowly-flashing yellow light on top. The lights communicate to take on different patterns and respond to human presence, making for an eerie experience. Under Construction was funded in part by a generous grant by SDCAP for the 2018 YOUtopia festival in San Diego, California.
Death & Taxis was a seven foot long, coffin-shaped art car painted to look like a New York City taxi. I designed it in Solidworks, then cut and welded it together from scratch. It utilized a 14hp electrical motor and steer-by-wire controls, along with a 200 Ah battery bank with onboard generator for charging. The car was disassembled and flat-packed for shipping from Brooklyn to Nevada and was reassembled at Burning Man 2016.
One of the early large-scale Arduino-based LED sculptures. Domestar was a 16-foot (now 30-foot) custom-fabricated PVC dome covered in 6,400 individually-addressable RGB LEDs, controlled and mapped via custom Processing software. I did electrical and firmware design and implementation, as well as structure fabrication and Processing/C++ work.
Backend design and Implementation (Python, Java, C, C++), Terraform, Docker, Vagrant, AWS, git, Linux, bash, redis, OpenVPN, Infrastructure planning and implementation, process automation, continuous integration, best practices implementation, API planning/implementation/integration, documentation, training
Circuit design, prototyping, PCB capture and layout (EAGLE), DFM, manufacturing, testing, firmware design and implementation (C/Python)
2D design (Illustrator/Corel Draw/Inkscape), 3D design and modeling (Solidworks), 3D printing, laser cutting (Epilogue), CNC Milling (Shopbot/Sherline), MIG Welding